Capturing the tight atmosphere and sense of isolation, Remote #1: Dead Air brings the fear of being alone to unbridled levels. The premie knows exactly how to use its single location for maximum effect. With its first installment, “Remote” has the potential to grow into a suspenseful psychology thriller.
WRITTEN BY: Colin Mitchell
ART BY: Young Heller and David Wilson
PUBLISHER: Double Take Comics
RELEASE: Sept. 16, 2015
In 1966, while Evans County, Pennsylvania falls apart, there is a radio station that continues to air the emergency news during the zombie apocalypse. Though she doesn’t want to be there, Samantha Stanton has to single-handedly keep KBRF running throughout the night. Waiting for help to arrive, the walls outside are slowly being surrounded by the the living dead. As Samantha tries to save lives outside, will someone eventually come inside and save hers?
Interestingly, Double Take Comics’ first wave of ten original books all take place within George A. Romero’s 1968 classic, “The Night of The Living Dead.” Colin Mitchell’s script uses the premise and plays around with the location and time period. Though the movie is referenced, Mitchell tells an original tale about how a day at work can suddenly turn into Hell. In Mitchell’s witty brand of humor, Samantha is treated like a low-level employee while her boss basks in the money.
In the their illustrations, artists Young Heller and David Wilson have crafted a simple character design for Samantha to represent the ‘60s. My favorite sequence is when Samantha has to put the lights back on. As the scene plays out with no dialogue, the dark shadows are used to heighten the suspense.
“Remote #1: Dead Air” focuses on creating an engaging lead character. I look forward to seeing what happens in the next issue.
Rating: 3/5 skulls
Reviewed by Jorge Solis
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